Description
Join Electronic Arts as a Senior Technical Artist – Tools and Pipelines – EA SPORTS F1. You'll work with the F1 studio to improve content creation, validation, and integration into official F1 games. Reporting to the Technical Art Director, you'll collaborate with artists and engineers to develop production tools, solve workflow challenges, and make new technology scalable and reliable.
Responsibilities:
- Develop and maintain artist-facing tools and pipelines using Python and 3ds Max, supporting additional DCC applications and proprietary technology.
- Partner with artists, designers, and engineers to introduce new features and improve content creation workflows.
- Evaluate and promote responsible use of AI-assisted tools, guiding teams to adopt them while maintaining quality, security, and ownership.
- Mentor technical artists and content creators, sharing technical knowledge and establishing tools and pipeline best practices.
Required Qualifications:
- 5+ years of professional experience in technical art, tools development, pipeline development, or a related discipline.
- Experience developing production tools using Python, MAXScript, or a comparable scripting language.
- Experience maintaining and supporting content pipelines connected to a real-time game engine.
- Experience with a digital content creation application such as 3ds Max or Maya.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ro_RO/careers/JobDetail/Senior-Technical-Artist-Tools-and-Pipelines-EA-SPORTS-F1/215748