Description
Electronic Arts is seeking an Audio Artist III to join the Create Audio team in support of Battlefield development. As an Audio Artist III, you will create high-quality sound effects for the Battlefield Single Player Campaign and work with the development team to implement audio elements that enhance the player experience.
The Studio: EA Create is a collective of content production teams that partner with EA Studios game teams to provide outstanding visuals, audio, and technology. Our teams consist of artists, engineers, technicians, designers, and development directors.
The Role: As an Audio Artist III, you will report to the Audio Director and be responsible for creating high-quality sound effects, implementing audio elements into the game using the Frostbite engine, and collaborating with other disciplines to provide a cohesive experience between Audio and other crafts.
Responsibilities:
- Create assets and implementation workflows that meet creative and technical aspirations
- Support the Audio Direction and understand how each piece fits into the overall soundscape
- Ask for and act on feedback concerning your work, and provide feedback within the sound team
- Help support the game's narrative through storytelling in your audio design
- Work with other disciplines to provide a cohesive experience between Audio and other crafts
- Implement your work into the game using the Frostbite engine
- Contribute to creative and technical solutions to improve the audio experience
- Refine content and its underlying logic through playtesting and feedback sessions
Requirements:
- 3+ years of experience as a Sound Designer in the games industry
- BA, BSc, or equivalent work experience in Sound Design, Music Production, or Recording Arts
- Experience with Frostbite engine is a plus
- Knowledge of audio theory and sound design practices
- Proficiency with audio software DAWs such as Reaper, Nuendo, Pro Tools, Sound Forge, Cubase, Logic
- Proficiency with audio plug-in software such as Waves, FabFilter, iZotope, and Soundtoys
- Proficiency working with surround formats (e.g., 5.1)
- Experience or knowledge of audio game development tools such as Wwise, FMOD, or other proprietary Editors
- Technical proficiency and knowledge or experience with visual scripting programs
- Commitment to improving your skills as a Sound Designer
Benefits: Electronic Arts offers a comprehensive benefits package that supports a balanced life, including medical insurance, mental health support, retirement savings, paid time off, family leave, and free games.