Description
We are seeking a Technical Artist (DCC) to join our EA SPORTS FC team at Electronic Arts in Vancouver, Canada.
As a Technical Artist, you will serve as a bridge between artists and engineers, working closely with artists, project managers, SEs, and the Technical Art team. Your main areas of responsibility will include asset optimization, content management/integration, and game development.
Responsibilities:
- Support 3D artists, working with Python and DCCs
- Optimize assets and ensure seamless content integration
- Collaborate with game team partners, liaising between art and game teams
- Troubleshoot and resolve technical issues that arise on projects
Qualifications:
- At least 2 years of modern game engine production and development experience
- Hands-on experience in in-game performance-related optimizations
- Experience with content workflow in game engines
- Professional programming experience, with C++ being a bonus
- Bachelor's degree in a related field (Art, Design, Mathematics, Engineering, or Computer Science)
- Excellent communication skills, with the ability to effectively interact with artists, engineers, and management
- Proven problem-solving skills, with a creative approach to resolving technical challenges
- Passion for games is a plus!
Benefits: Electronic Arts supports a balanced life with a comprehensive benefits package that emphasizes physical, emotional, financial, and professional well-being. Our package is customized to meet local needs and may include medical insurance, mental health support, retirement savings, paid time off, family leave, free games, and more.