Description
Electronic Arts is seeking a Rendering Engineer Intern to join the Apex Legends team in Vancouver. You will work with experienced engineers to develop tools, workflows, and runtime for creating stunning graphics.
Responsibilities:
- Develop high-quality rendering tools and systems for Apex Legends
- Collaborate with artists and engineers to provide effective art and content workflows
- Work on performance profiling and optimization for PC and consoles
Qualifications:
- Pursuing a bachelor's degree in Computer Science or a related field
- Knowledge of real-time computer graphics
- Experience with shader and C++ coding
- Familiarity with modern graphics APIs (DX12, Vulkan, Metal)
- Understanding of profiling and optimization techniques
- Experience working in collaborative environments
The internship is full-time and paid, lasting 16 weeks during the summer of 2027. You must be available to work full-time and be legally authorized to work in Canada.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/zh_CN/careers/JobDetail/Rendering-Engineer-Intern/216222