Description
Electronic Arts is seeking an Online Software Engineer to join the EA SPORTS™ UFC team in Vancouver, British Columbia. As an Online Software Engineer, you will help design and extend the systems that power our connected experience, including matchmaking, social features, marketplace, progression, real-time gameplay, and cross-platform play.
The EA SPORTS™ UFC franchise offers an electrifying spectacle and entertainment of MMA for over 20 million players across the globe. The team is on a mission to become the world's greatest fighting game.
Responsibilities:
- Build the Connected UFC Experience, working across client, backend, and data systems to deliver premium live-service features.
- Design scalable systems to support global live service demands, ensuring stability during peak player activity.
- Collaborate with designers, engineers, and production to build authentic and engaging online experiences.
- Refine features using live insights to keep the experience fresh and rewarding.
Qualifications:
- 7+ years of experience as a software engineer developing online games or scalable online applications.
- Proficiency in C++ and comfort working in large-scale, real-time codebases.
- Experience working with database technologies (e.g., SQL, NoSQL).
- Experience with networked systems: client/server models, service integration, latency considerations, and multithreaded environments.
- Familiar with source control such as Git or Perforce.
- Experience in utilizing AI-assisted development tools to rapid prototype, accelerate execution, and automate workflows.
Benefits: Electronic Arts offers a comprehensive benefits package, including medical insurance, mental wellness support, pension plan, paid time off, family leave, free games, and more.