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Electronic Arts

Client Engineer, Unannounced 3A Project

Electronic Arts
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hybrid senior full-time Shanghai

First indexed 8 Aug 2026

Description

We are seeking a Client Engineer to join our team on an unannounced 3A project at Electronic Arts. As a Client Engineer, you will develop and maintain features and content for the game client, primarily using C++ and visual scripting.

Key responsibilities:

  • Resolve game client technical issues and deliver a stable and high-quality gameplay experience
  • Develop new features and maintain existing systems using C++ and visual scripting within the internal engine
  • Interpret game design requirements and implement game content and platform features
  • Collaborate closely with other engineers, producers, and game designers to deliver the overall vision of the game
  • Maintain code quality through code reviews, testing, and bug fixing
  • Integrate and maintain third-party libraries and SDKs
  • Support cross-functional teams, including art, design, and production, by developing tools and improving workflows

Requirements:

  • Bachelor's degree in Computer Science, Software Engineering, or a related field, or equivalent professional experience
  • 7+ years of software development experience, preferably in the video game industry with live-service experience
  • Strong proficiency in C++
  • Experience developing a variety of game features and content, with a strong understanding of UI/UX implementation workflows
  • Experience with object-oriented design and software architecture
  • Demonstrated understanding of software engineering best practices
  • Strong analytical and problem-solving skills, with the ability to quickly identify, troubleshoot, and resolve issues
  • Experience shipping at least one commercial video game title; live-service experience is a plus

Additional skills:

  • Experience in networking, rendering, AI, or animation systems is a plus
  • Experience with or knowledge of visual scripting systems or equivalent UI frameworks used in commercial game engines
  • Experience with or knowledge of mobile game development is not required but would be considered an asset
  • Proficiency with modern AI-assisted and agentic engineering tools
  • Passion for video games and a commitment to creating high-quality player experiences

Benefits:

  • Comprehensive benefits package, including physical, emotional, financial, professional, and social well-being
  • Opportunities for growth and development
  • Collaborative and dynamic work environment
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/pl_PL/careers/JobDetail/Client-Engineer-Unannounced-3A-Project/215705