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Electronic Arts

Character Artist - EA Sports UFC

Electronic Arts
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hybrid mid temporary Vancouver, British Columbia

First indexed 19 Sept 2026

Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. As a Character Artist, you will play a key role in creating high-quality characters that bring games to life.

You will combine strong artistic fundamentals with technical expertise in modeling, sculpting, texturing, and material creation to deliver authentic, visually compelling characters at the quality bar expected of EA SPORTS.

Working as part of the EA SPORTS Characters team, you will create and develop characters using a combination of scan data, photography, reference material, and traditional 3D workflows.

Your work will span character likeness, heads, bodies, hair, clothing, headgear, and a wide variety of character accessories and customization content.

You will collaborate closely with Character Art, Technical Art, Animation, Rigging, Production, and other partner teams to ensure characters not only look exceptional but also perform successfully in-game.

You will contribute throughout the production process, from initial asset creation and iteration through integration, polish, and final quality.

Responsibilities:

  • Create high-quality characters using a combination of scan data, photography, reference material, and traditional 3D workflows
  • Develop character likeness, heads, bodies, hair, clothing, headgear, and character accessories
  • Collaborate with Character Art, Technical Art, Animation, Rigging, Production, and other partner teams
  • Contribute to the production process from initial asset creation to final quality

Qualifications:

  • 1+ years of professional experience creating characters for games or a related industry
  • Strong skills in high-fidelity 3D modeling and digital sculpting
  • Proficiency with industry-standard tools such as Maya, ZBrush, Photoshop, and Substance Painter
  • Strong understanding of human anatomy, proportion, form, and likeness
  • Experience creating photorealistic characters and materials
  • Strong knowledge of PBR texturing and material workflows
  • Experience working within a modern, content-driven game engine

Benefits:

  • Comprehensive benefits package, including health services, mental well-being support, retirement savings, paid time off, and more
  • Opportunities for growth and development
  • Collaborative and dynamic work environment

Electronic Arts is an equal opportunities employer and welcomes applications from diverse candidates.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/fi_FI/careers/JobDetail/Character-Artist-EA-Sports-UFC/216159