Description
We are seeking a Presentation Software Engineer to join our EA SPORTS™ FC team. As a Presentation Software Engineer, you will work with designers to orchestrate the camera, choreography, audio, overlays, and the tools to support those systems. You will be involved in the end-to-end feature development process from architecture design, implementation, debugging, and tuning on multiple platforms and devices.
Responsibilities:
- Bring the vision of artists and designers to life.
- Design and write C++ code and engine scripts that run the visual presentation of the game.
- Design, architect, and document technical designs for Presentation systems.
- Work with a proprietary engine to develop stable, scalable, efficient, and shareable code.
- Support and collaborate with content creators across different game development disciplines.
- Ensure proper use of common software engineering design patterns and paradigms.
Qualifications:
- Bachelor's degree in Computer Science, related field, or equivalent training and professional experience.
- 6+ years of C++ experience in object-oriented design and implementation.
- Game engine experience (Unity/Unreal).
- Knowledge of good software programming practices.
- 3+ years of experience in scripting languages (Python, Lua) and interpreted languages (C#).
- Experience with source control systems.
Benefits:
- Competitive salary ($104,500 - $142,800 CAD).
- Comprehensive benefits package, including vacation time, sick leave, health and dental coverage, life insurance, and disability insurance.
- Retirement plan for regular full-time employees.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/fr_CA/careers/JobDetail/Presentation-Software-Engineer-FC/216023