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Electronic Arts

Build Engineer (Apex Legends)

Electronic Arts
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hybrid mid full-time Los Angeles - Chatsworth, California

First indexed 2 Sept 2026

Description

We're seeking a highly skilled Build & Release Engineer to join our team at Electronic Arts. As a Build Engineer, you will play a crucial role in delivering high-quality builds to internal and external parties, ensuring smooth releases, and collaborating with cross-functional teams to achieve development goals.

Responsibilities:

  • Assist with development and orchestration of deployment workflows
  • Perform deployments and contribute to the technical build pipeline in C# and Groovy
  • Collaborate with teams to implement new workflows and gain knowledge about the game development life cycle
  • Support integration processes, emergent work, and deployments
  • Troubleshoot and resolve performance and stability issues in dev and release branch environments

Requirements:

  • 2+ years of game studio experience working with first parties in a AAA games studio, ideally in build engineering
  • Previous experience working with regular title updates
  • Programming experience in C#/Java/OOP
  • Scripting and automation skills in one or more of Groovy, Python, Powershell, or similar
  • Experience with automated build systems such as Jenkins, TeamCity or equivalent
  • Experience with Perforce or equivalent
  • Bachelor's degree in Computer Science or a related field, or equivalent experience

Nice to Have:

  • Experience with VMWare/Openshift
  • Experience with ADX, Grafana, or similar
  • Experience with JIRA or equivalent
  • Experience with Azure/AWS
  • Self-driven and team player with a solid work ethic
  • Passion for games
  • Excellent communication skills
  • Intellectual curiosity
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/pl_PL/careers/JobDetail/Build-Engineer-Apex-Legends/216043