Description
We're seeking a highly skilled Build & Release Engineer to join our team at Electronic Arts. As a Build Engineer, you will play a crucial role in delivering high-quality builds to internal and external parties, ensuring smooth releases, and collaborating with cross-functional teams to achieve development goals.
Responsibilities:
- Assist with development and orchestration of deployment workflows
- Perform deployments and contribute to the technical build pipeline in C# and Groovy
- Collaborate with teams to implement new workflows and gain knowledge about the game development life cycle
- Support integration processes, emergent work, and deployments
- Troubleshoot and resolve performance and stability issues in dev and release branch environments
Requirements:
- 2+ years of game studio experience working with first parties in a AAA games studio, ideally in build engineering
- Previous experience working with regular title updates
- Programming experience in C#/Java/OOP
- Scripting and automation skills in one or more of Groovy, Python, Powershell, or similar
- Experience with automated build systems such as Jenkins, TeamCity or equivalent
- Experience with Perforce or equivalent
- Bachelor's degree in Computer Science or a related field, or equivalent experience
Nice to Have:
- Experience with VMWare/Openshift
- Experience with ADX, Grafana, or similar
- Experience with JIRA or equivalent
- Experience with Azure/AWS
- Self-driven and team player with a solid work ethic
- Passion for games
- Excellent communication skills
- Intellectual curiosity
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/pl_PL/careers/JobDetail/Build-Engineer-Apex-Legends/216043