Description
We are seeking a Pipeline/Engine Software Engineer to join the EA Shanghai Studio for FC Mobile project. You will report to Lead Engineer.
As a Client Engineer - Pipeline/Tools, you will develop software tools that empower us in mobile game development. You will integrate tools and third-party packages with existing development pipelines and engines. You will troubleshoot and resolve issues related to pipeline tools and engines. Additionally, you will provide design, implementation, usage documentation, and training.
The ideal candidate will have a minimum of 3 years of experience in C/C++ programming language and game engine/client, pipeline tool development. You should have proficiency in Python and C#, experience in mobile systems and app development, working knowledge of SQL query and database, and familiarity with CI/CD platforms such as Jenkins or TeamCity.
Electronic Arts offers competitive salaries and a comprehensive benefits package, including medical coverage, mental wellness support, retirement savings, paid time off, parental leave, free games, and more. We encourage a healthy work-life balance and provide opportunities for growth and development.
Electronic Arts is an equal opportunities employer and welcomes applications from diverse candidates.