Description
As a Senior Technical Artist - Tech at EA SPORTS FC Mobile Shanghai, you will drive asset development by defining how EA's internal game engines enable high-quality content production through pipelines and toolchains.
You will lead the development of in-game visual features and lead platform-specific performance management and algorithm optimization. You will collaborate closely with Technical Directors and Art Directors to provide tools and best-practice guidance to support project vision, and take ownership of real-time performance evaluation.
Responsibilities include:
- Defining and owning content creation standards, including data structures, naming conventions, and technical specifications
- Working with engineers, artists, and designers to define performance management and asset validation metrics and workflows
- Resolving complex technical issues and systematically analyzing and optimizing content to achieve required performance and visual quality
- Leading content reviews across all stages of development, providing clear technical direction and feedback to artists
- Maintaining, extending, and evolving the engine and art toolchain based on project requirements
Qualifications:
- 5+ years of experience
- Shipped at least one title using Unreal Engine or Unity
- Bachelor's degree or above in a related field
- Experience with 3D art pipelines and tools (Maya / Blender / Substance)
- Familiar with Perforce or Git
- Experience in technical debugging and performance optimization
- Proficient in scripting languages such as Python, C#, or Lua
- HLSL / GLSL shader skills and solid graphics fundamentals
- Experience with C++ development and GPU programming
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/sv_SE/careers/JobDetail/216152-Sr-Technical-Artist/216152