Description
Electronic Arts is seeking a Systems Software Engineer to join the EA SPORTS UFC team in Vancouver, British Columbia. As a Systems Software Engineer, you will help build the engine and platform technology supporting gameplay, animation, rendering, online, front end, and tools.
Responsibilities:
- Build and maintain shared engine, platform, automation, and release systems.
- Design and ship features through reusable technical solutions.
- Improve performance, memory use, load times, stability, and workflows.
- Own assigned systems from implementation through testing and delivery.
- Track technical KPIs and collaborate with franchise and central technology teams.
Qualifications:
- 3+ years of professional software engineering experience.
- Strong C++ skills and experience with large, performance-sensitive codebases.
- Understanding of memory management, multithreading, runtime performance, and platform constraints.
- Experience with game engines or real-time systems.
- Experience delivering systems end to end.
- Experience in utilizing AI-assisted development tools.
Benefits: Electronic Arts supports a balanced life with a comprehensive benefits program that emphasizes physical, emotional, financial, and occupational well-being.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ko_KR/careers/JobDetail/Systems-Software-Engineer-EA-SPORTS-UFC/215830