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Electronic Arts

Software Engineer - IPS

Electronic Arts
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hybrid mid full-time Shanghai

First indexed 23 Oct 2026

Description

Electronic Arts creates higher levels of entertainment, inspiring players and fans worldwide. Here, everyone is the hero of their own story. Active communities, connected globally. This is where creativity thrives, new perspectives are encouraged, and great ideas matter. It's a team where everyone can bring games to life.

The Infrastructure & Platform Services (IPS) group provides central services that help game teams tap into the power of the global EA ecosystem. Compatible across multiple platforms and devices, the platform empowers teams to foster deeper, more meaningful relationships with players. The IPS is the foundation on which EA's games are built. By providing reusable capabilities that game teams can easily integrate into their games, they can focus on making incredible games. These building blocks consist of high-level service platforms, including Cloud Infrastructure, Commerce, Data and AI, Gameplay Services, Identity, and Social.

Main Responsibilities:

  • Collaborate with product managers to understand business requirements and translate them into secure, scalable technical designs.
  • Lead the end-to-end technical design and implementation of platform features and service capabilities.
  • Design underlying database schemas and robust interfaces to ensure optimal data flow and system consistency.
  • Leverage AI-powered coding assistants and developer tools to accelerate feature implementation, automate repetitive coding tasks, and optimise performance.
  • Write high-quality, maintainable code with comprehensive unit testing, utilising AI tools to assist in generating test cases and finding edge cases.
  • Safely migrate legacy infrastructure and authentication systems to modern cloud platform architectures.
  • Troubleshoot complex live-site issues, fix bugs raised from integration, and proactively resolve customer/player problems.
  • Evaluate and adopt emerging technologies, including AI-assisted development workflows, to improve team development velocity and platform capabilities.
  • Perform rigorous code reviews, providing constructive feedback to ensure team-wide consistency, architectural alignment, and high code quality.
  • Mentor junior engineers, new hires, and interns, sharing best practices for coding, architecture, and the responsible use of AI tools.
  • Actively participate in the technical hiring and interview process to help grow the engineering team.

Qualifications:

  • 1+ year of professional experience in software development.
  • Solid background in computer science fundamentals, including algorithms, data structures, operating systems, and distributed systems.
  • Deep experience with backend development using languages such as Java.
  • Practical experience leveraging AI-assisted coding tools to write, debug, document, and refactor code.
  • Experience designing or architecting components of a large-scale system or online service.
  • Proven experience in live-site troubleshooting and maintaining service availability.
  • Bachelor's degree or above in Computer Science or a related technical major.

Benefits: Electronic Arts offers a comprehensive benefits package, which may include medical insurance, mental health support, retirement savings, paid time off, family leave, free games, and more. The package is tailored to meet local needs.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/zh_CN/careers/JobDetail/Software-Engineer-IPS/216413