Description
Electronic Arts is seeking a Principal Technical Director with deep and broad rendering experience to lead a group of rendering engineers and researchers within its Research & Engineering team.
The successful candidate will understand rendering end-to-end: its impact on production, visuals, and game quality. They will also be knowledgeable about the research landscape, including neural rendering, and have a clear view of how graphics must evolve to shape the future of game worlds and experiences.
Responsibilities:
- Lead a team of 8-10 rendering engineers and researchers.
- Collaborate with senior leaders to define the future direction of rendering.
- Bring new ideas, discuss, and implement solutions to complex rendering challenges.
- Guide applied research of novel rendering for use cases in games and game development pipelines.
- Drive the delivery of novel rendering technology in partnership with the Head of Development.
Qualifications:
- 20+ years of PC or console game programming experience, with shipped AAA games or experience with game engines like Unity, Unreal, Frostbite, or similar technologies.
- Expertise in C++.
- Leadership experience, preferably leading a rendering team.
- Advanced knowledge of real-time rendering.
- Familiarity with machine learning techniques and their applications to graphics, such as neural rendering.
- Experience with agentic programming.
Electronic Arts offers a comprehensive benefits package, which may include health services, mental well-being support, retirement savings, paid time off, family leave, free games, and more. The company values adaptability, resilience, creativity, and curiosity, and provides opportunities for growth and development.