Description
Electronic Arts is seeking a highly skilled Build & Release Engineer to join their team. The successful candidate will be responsible for making and delivering builds to internal and external parties, ensuring smooth releases, and collaborating with cross-functional teams.
Responsibilities:
- Assist with development and orchestration of deployment workflows
- Perform deployments
- Contribute to the technical build pipeline in C# and Groovy
- Participate in cross-discipline collaborations to implement new workflows
- Support integration processes, emergent work, and deployments
- Troubleshoot and resolve performance and stability issues
Requirements:
- 2+ years of game studio experience in a AAA games studio, ideally in build engineering
- Previous experience working with regular title updates
- Programming experience in C#/Java/OOP
- Scripting and automation skills in Groovy, Python, Powershell, or similar
- Experience with automated build systems such as Jenkins, TeamCity, or equivalent
- Experience with Perforce or equivalent
- Bachelor's degree in Computer Science or a related field, or equivalent experience
Preferred Qualifications:
- Experience with VMWare/Openshift
- Experience with ADX, Grafana, or similar
- Experience with JIRA or equivalent
- Experience with Azure/AWS
Benefits:
- Comprehensive benefits package including medical insurance, mental health support, retirement savings, paid time off, family leave, and free games
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ko_KR/careers/JobDetail/Build-Engineer-Apex-Legends/216043