Description
Electronic Arts is looking for an Online Software Engineer to join the EA SPORTS UFC team in Vancouver, British Columbia. As an Online Software Engineer, you will help maintain and extend the systems that power the connected experience for UFC players, including matchmaking, social features, live events, progression, real-time gameplay, and cross-platform play.
Responsibilities:
- Build the Connected UFC Experience: Work across client, backend, and data systems to deliver premium live-service features guided by real-world UFC moments.
- Engineering Excellence for Scale: Maintain scalable systems to support global live service demands, ensuring stability during peak player activity.
- Collaborate Across Domains: Partner with designers, engineers, and production to build authentic and engaging online experiences.
- Innovate & Evolve: Refine features using live insights and explore opportunities to use AI tools to improve development efficiency.
Qualifications:
- 4+ years of experience as a software engineer developing online games or scalable online applications.
- Proficiency in C++ and comfort working in large-scale, real-time codebases.
- Experience working with database technologies (e.g., SQL, NoSQL).
- Experience with networked systems: client/server models, service integration, latency considerations, and multithreaded environments.
- Familiar with source control such as Git or Perforce.
- Collaborate across diverse teams and break down complex problems into clean, maintainable solutions.
- Experience in utilizing AI-assisted development tools to rapid prototype, accelerate execution, and automate workflows.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ro_RO/careers/JobDetail/Online-Software-Engineer-EA-SPORTS-UFC/215832