Description
Electronic Arts is seeking a Senior Audio Software Engineer to join their team in Stockholm, Sweden. As a Senior Audio Software Engineer, you will bring your expertise in Frostbite and audio middleware to brainstorm and implement next-generation audio solutions for sound effects, voice, and music.
Responsibilities:
- Partner with researchers, engineers, and designers to bring new ideas and implement solutions to complex audio content creation challenges in video games.
- Author and evaluate audio assets while providing applicable feedback.
- Develop tools and workflows that help audio creators iterate faster, making neural audio tech controllable, practical, and pipeline-aligned.
- Evaluate and integrate audio solutions where they complement or extend engine capabilities.
- Build compelling demos that showcase novel applications of AI-driven audio.
Requirements:
- 8+ years of experience in game audio development with shipped AAA game titles.
- Expertise in real-time audio systems, content pipelines, and the technical constraints of audio in AAA games.
- Experience integrating external tools into game engines.
- Advanced experience with C++ for real-time systems and good programming skills in Python for ML applications.
- Comfort working in ambiguous, exploratory problem spaces.
- A genuine interest in AI-driven audio technologies.
- Artistic background or sensibility developed for high-fidelity audio.
Benefits:
- Competitive salary.
- Comprehensive benefits package, including physical, emotional, financial, professional, and community well-being support.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ro_RO/careers/JobDetail/Senior-Audio-Software-Engineer/216092