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Electronic Arts

Senior Audio Software Engineer

Electronic Arts
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hybrid senior full-time Stockholm

First indexed 18 Sept 2026

Description

Electronic Arts is seeking a Senior Audio Software Engineer to join their team in Stockholm, Sweden. As a Senior Audio Software Engineer, you will bring your expertise in Frostbite and audio middleware to brainstorm and implement next-generation audio solutions for sound effects, voice, and music.

Responsibilities:

  • Partner with researchers, engineers, and designers to bring new ideas and implement solutions to complex audio content creation challenges in video games.
  • Author and evaluate audio assets while providing applicable feedback.
  • Develop tools and workflows that help audio creators iterate faster, making neural audio tech controllable, practical, and pipeline-aligned.
  • Evaluate and integrate audio solutions where they complement or extend engine capabilities.
  • Build compelling demos that showcase novel applications of AI-driven audio.

Requirements:

  • 8+ years of experience in game audio development with shipped AAA game titles.
  • Expertise in real-time audio systems, content pipelines, and the technical constraints of audio in AAA games.
  • Experience integrating external tools into game engines.
  • Advanced experience with C++ for real-time systems and good programming skills in Python for ML applications.
  • Comfort working in ambiguous, exploratory problem spaces.
  • A genuine interest in AI-driven audio technologies.
  • Artistic background or sensibility developed for high-fidelity audio.

Benefits:

  • Competitive salary.
  • Comprehensive benefits package, including physical, emotional, financial, professional, and community well-being support.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ro_RO/careers/JobDetail/Senior-Audio-Software-Engineer/216092