Description
Electronic Arts is seeking a Gameplay Software Engineer to join the EA SPORTS™ FC team. As a Gameplay Software Engineer, you will be responsible for bringing the vision of artists and designers to life by designing and writing code that runs and controls the game.
The EA SPORTS™ FC Gameplay Team is at the core of the user experience and is valued tremendously in the company. The team is looking for passionate and dynamic individuals to join and pioneer the future of football fandom.
Responsibilities:
- Bring the vision of artists and designers to life
- Design and write code that runs and controls the game, incorporating and adapting existing libraries and writing custom code
- Prototype new mechanics to prove designs and improve on mechanics
- Design technical designs for Gameplay systems
- Develop tools and workflows to produce new game features
- Work with a proprietary engine to develop shareable code and interface correctly with the engine
Qualifications:
- Bachelor's degree in computer science or related field, or equivalent training and professional experience
- Proficiency with C++ and experience in object-oriented design and implementation
- Experience architecting and implementing A.I., character control, multiplayer, or other gameplay-related systems
- Demonstrated knowledge of good software programming practices
- Understanding of multithreaded architectures and synchronization principles
- Excellent debugging experience using tools to help debug
- Understand performance implications of Gameplay systems & algorithms and how to improve
Benefits: Electronic Arts offers a comprehensive benefits package, including medical insurance, mental wellness support, pension plan, paid time off, family leave, free games, and more. The company also fosters an environment where teams can give their best work.
Electronic Arts is an equal opportunities employer and welcomes applications from all qualified candidates.