Description
We are seeking a Machine Learning Engineer to join the EA SPORTS™ FC Gameplay Advanced Team. As a Machine Learning Engineer, you will focus on building a generative system to produce poses at runtime.
Responsibilities:
- Develop and maintain a complete animation data pipeline for ML training
- Build stress tests to validate model robustness and performance
- Gather and analyze live deployment data to identify issues and optimize model performance
- Gather, annotate, and synthesize training data using EA FC mocap, real-world volumetric data, and feedback from animation experts
- Share results through shipping features, presentations, papers, prototypes, and interactive demonstrations
- Stay current with latest ML and animation advancements, collaborating with production, design, and art teams to identify and drive impactful projects
- Apply machine learning techniques to develop high-quality human motion models that respond quickly to real-time controller input
Qualifications:
- BS in Computer Science, Mathematics, or a related field
- Proficiency in Python
- 2+ years of industry experience within Machine Learning projects
- Experience with 3D animation, 3D transformations, linear algebra
- Familiarity with ML frameworks like PyTorch or TensorFlow
- Familiarity with C++
Benefits:
- Competitive salary ($122,300 - $170,700 CAD)
- Comprehensive benefits package, including vacation, sick time, health/dental/vision coverage, life insurance, disability insurance, and retirement plan
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/fr_CA/careers/JobDetail/Machine-Learning-Engineer-FC/215861