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Electronic Arts

Software Engineer III (Data & Insights)

Electronic Arts
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hybrid senior full-time Shanghai

First indexed 23 Oct 2026

Description

Join Electronic Arts' central engineering team to build the next-generation Lifecycle Management (LCM) Experimentation & Analytics Platform. This platform powers live services across 20+ world-class game studios and millions of daily active players.

As a Software Engineer III - EA Enterprise Intelligence, you will sit at the high-impact intersection of Software Engineering, Data Science, Data Analytics, and Data Engineering. You will act as the primary platform bridge, transforming cutting-edge statistical methodologies, experimentation designs, and advanced analytics frameworks into scalable, robust, and reusable platform services.

Responsibilities:

  • Build configuration dashboards that empower game studio teams to launch and evaluate experiments independently.
  • Develop and maintain low-latency APIs and microservices for real-time experiment assignment and player targeting at scale.
  • Develop contextual analytics systems (batch and real-time processing pipelines) that inform on important metrics, detect anomalies, and forecast future results.
  • Partner closely with DS, DA, and DE teams to platformize, package, and automate statistical or Machine Learning methodologies.
  • Standardize behavioral event schemas, configuration models, and metadata contracts across diverse game titles.
  • Promote the value of the LCM platform, by providing in-depth data insights into players' engagement with content across live channels.

Qualifications:

  • Master's degree or foreign degree equivalent in Computer Science, Electrical Engineering, or a related field.
  • 3+ years of experience in software development building data-intensive systems, distributed backend services, or platform APIs.
  • Strong experience collaborating with Data Science, Data Analytics, or Machine Learning teams to productionize analytical models or algorithms.
  • Solid conceptual understanding of A/B testing, hypothesis testing, and core statistical mechanisms. Experience with machine learning is required.
  • Expertise in Python and at least one compiled language (such as Java, Go, or Scala), along with advanced SQL skills.
  • Experience with distributed data frameworks (like Spark or Trino) and modern Lakehouse/Data Warehouse solutions (like Snowflake, Databricks, or Redshift).
  • Familiarity with cloud services (AWS preferred), containerization (Docker/Kubernetes), and pipeline workflow orchestrators (like Airflow).
  • Strong cross-functional collaboration and communication across regions/time zones.
  • Gaming industry experience or familiarity with game telemetry data is a strong plus.
  • Ability to work effectively in a global, cross-functional environment, with strong English communication skills.

Benefits: Electronic Arts offers a holistic approach to employee benefits, focusing on physical, emotional, financial, professional, and community well-being. Programmes may include medical coverage, mental wellness support, retirement savings, paid time off, parental leave, free games, and more.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/fr_CA/careers/JobDetail/Software-Engineer-III-Data-Insights/216499