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From the employer's careers site First seen 7 Oct 2026 · Still live on 30 Oct 2026

Senior Software Developer - Gameplay & Experience

Electronic Arts Hybrid senior full-time

Salary

$141,400 - $204,400 CAD / $165,000 - $256,000 USD

Apply on Electronic Arts

Description

Electronic Arts is seeking a Senior Software Developer to join their team in Gameplay & Experience. As a Senior Software Developer, you will collaborate with product leaders, gameplay designers, developers, and researchers to bring ideas to life. You will develop and architect new gameplay experiences and refine existing ones.

Responsibilities:

  • Build and maintain performant, stable, and engaging gameplay features.
  • Align feature implementations with core engine architecture and technical strategy.
  • Refine user journey requirements with strong engineering and gameplay guidance.
  • Implement telemetry and analytics integrations for feature visibility and tracking.
  • Contribute to engine, content, agentic, and research initiatives to build scalable solutions.
  • Identify gameplay technical risks, blockers, and architecture pitfalls, providing clear mitigation plans.
  • Create wireframes and automated test suites for gameplay systems.

Qualifications:

  • 8+ years of professional software development experience, including experience with AAA game engines (e.g., Frostbite, Unity, Unreal, Godot, or proprietary).
  • Experience with large C++ codebases.
  • Experience implementing or designing gameplay features.
  • Proficiency across one or multiple gameplay domains (e.g., character, camera, controls, UI, audio, lighting, animation, shaders, VFX, ray casting, splines, physics fundamentals).
  • Experience navigating unfamiliar areas of a large codebase and becoming productive quickly in tools, pipeline, or runtime systems.
  • Experience collaborating with others to refine product vision research goals into production-ready engine features.
  • Experience with design tools such as Miro and Figma.
  • Experience contributing to engine architecture or developer-facing platforms.
  • Proficiency in CI/CD tools (e.g., Jenkins, GitLab).
  • Proficiency in VCS tools (e.g., Perforce, Git).

Compensation and Benefits: The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits.

Pay Ranges:

  • British Columbia: $141,400 - $204,400 CAD
  • California: $165,000 - $256,000 USD

Benefits: In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees.

In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Skills

Required

  • C++
  • AAA game engines
  • gameplay features
  • large codebases
  • CI/CD tools
  • VCS tools

Nice to have

  • Miro
  • Figma
  • design tools

Ready to apply?

You apply with the employer directly. Their original posting is here: https://jobs.ea.com/en_US/careers/JobDetail/Senior-Software-Developer-Gameplay-Experience/216275

Apply on Electronic Arts