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Electronic Arts

Game Modes Software Engineer - EA SPORTS™ NHL

Electronic Arts
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hybrid senior temporary Vancouver, British Columbia

First indexed 18 Sept 2026

Description

We are looking for an experienced software engineer in the Modes area, with a focus on improving scalability across platforms.

As a Modes engineer, you will:

  • Develop and extend offline and online features.
  • Implement a feature's core logic and flows.
  • Monitor and address performance and stability impacts of features.
  • Work with designers to gather requirements and propose technical solutions.
  • Work with a team of other engineers in a collaborative environment and report to a team lead.
  • For scalability, you will also:
  • Support functionality across platforms.
  • Update technology, tools, and frameworks to accommodate each platform.
  • Update features to be performant on different hardware.

Your Qualifications:

  • Proficiency with software engineering principles and architectural design.
  • Proficiency with testing, debugging, and performance optimizations.
  • Experience with client-server architectures, multi-threaded applications, and database technologies.
  • Experience developing on multiple platforms.
  • 3+ years of C++ software development.
  • Experience in utilizing AI-assisted development tools (e.g. coding agents) to rapid prototype, accelerate execution and automate workflows, with the ability to critically review and validate AI-generated code

Benefits:

  • Adopt a holistic approach to benefits programs, focusing on physical, emotional, financial, professional, and community well-being.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ro_RO/careers/JobDetail/Software-Engineer/215808