Description
NVIDIA is seeking a LLVM Compiler Intern to join our GPU Software organization. As a LLVM Compiler Intern, you will be working on constructing and emitting the highest performance GPU machine instructions for Graphics and Compute.
Responsibilities:
- Understand, modify, and improve an NVIDIA GPU compiler and assembler written in C++
- Design and develop new compiler passes and optimizations to produce best-in-class, robust, supportable compiler and tools
- Work with global compiler, hardware, and application teams to oversee improvements and problem resolutions
- Be part of a team that is at the center of deep-learning compiler technology spanning architecture design and support through functional languages
Requirements:
- Pursuing B.S. or higher degree in Computer Science/Engineering
- Excellent hands-on C++ programming skills
- Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems
- Good communication and documentation skills and self-motivated
Preferred Qualifications:
- Masters or PhD preferred, with some compiler code generation experience
- Experience in developing CUDA, DirectX, OpenGL/Vulkan applications
- Experience in performance analysis and compile time analysis tools
- Exposure to various ML techniques
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://nvidia.wd5.myworkdayjobs.com/en-US/NVIDIAExternalCareerSite/job/China-Shanghai/GPU-Compiler-LLVM-Backend-Intern---2027_JR2026567