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Electronic Arts

Software Engineer - Devops Automation, Perforce

Electronic Arts
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hybrid senior full-time Vancouver, British Columbia

First indexed 24 Sept 2026

Description

Join Electronic Arts, a leading entertainment company, and work on the team responsible for EA's Perforce source control platform, used across game development globally. As a DevOps engineer, you will focus on automating manual tasks, improving platform reliability, and collaborating with game teams.

Responsibilities:

  • Develop scalable automation using Ansible
  • Create Terraform-based Infrastructure as Code
  • Automate provisioning, configuration, patching, upgrades, and maintenance
  • Operate and troubleshoot large Linux environments across cloud, VM, and bare metal
  • Participate in support rotations, incident response, and service recovery
  • Collaborate with game teams on source control, performance, and infrastructure issues
  • Enhance CI/CD, monitoring, alerting, and platform reliability

Requirements:

  • 5+ years of DevOps, infrastructure, systems, or platform engineering experience
  • 5+ years of hands-on Linux administration and troubleshooting experience
  • 3+ years of hands-on Ansible experience
  • Experience with Terraform and Infrastructure as Code
  • Strong scripting skills in Python, Bash, PowerShell, or similar
  • Experience with source control systems like Git, SVN, Perforce, ClearCase, or similar
  • Production support experience with CI/CD, monitoring, and logging
  • Strong communication skills

Nice to Have:

  • Perforce Helix Core experience
  • Azure experience
  • Large-scale developer platform support experience
  • Game industry experience
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ro_RO/careers/JobDetail/Software-Engineer-III/216320