Description
We are looking for a Technical Artist (Tools) to join the EA SPORTS Technology team at Electronic Arts in Vancouver, Canada. As a Technical Artist, you will develop pipelines, workflows, and technology innovations used by content creators across all of EA SPORTS.
Responsibilities:
- Develop content production tools, pipelines, asset optimization/integration, and workflows
- Partner with development teams to build shared and scalable solutions
- Assume ownership over technical issues that arise on projects and bring them to resolution
Qualifications:
- At least 3+ years of cinematic/games production experience
- A bachelor's degree (or equivalent experience) in a related field
- Effective communication skills with different audiences: artists, engineers, managers
- Proficient scripting/programming in Python or C# (C++ is a bonus)
- Experience with 2D/3D art packages such as Maya, Photoshop, Houdini
- Asset optimization challenges/techniques experience
- Willingness to jump into unknown problems and solve technical challenges
- Passion for Games!
Benefits:
- Comprehensive benefits package, including health insurance, mental well-being support, retirement savings, paid time off, family leave, free games, and more
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/sv_SE/careers/JobDetail/Technical-Artist-Tools-EA-SPORTS-Technology/213861