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onsite senior full-time Shanghai

First indexed 26 Aug 2026

Description

Electronic Arts creates incredible entertainment experiences that inspire players and fans worldwide. Here, everyone is part of the story, part of a community that connects people globally. It's a place where creativity thrives, new perspectives are welcomed, and ideas matter. The team is focused on creating amazing experiences and industry-leading visuals.

Job Summary As a Level Designer, you will own the level design and gameplay of MP maps for an EA franchise. You will work with the team to brainstorm and pitch the direction, prove the concept, and execute the delivery. You will communicate closely with project leadership and craft leadership to ensure alignment with the overall game design.

Responsibilities

  • Block out playable spaces and multiplayer gameplay content using the internal level editor and visual scripting language.
  • Manage the layout, flow, pacing, and overall player experience of your level from concept to final.
  • Proactively communicate with all stakeholders to ensure high-quality work.
  • Document level design intentions to provide a clear and accessible resource for the team.
  • Identify and address potential risks, dependencies, and constraints related to level design with other departments while maintaining AAA quality.
  • Champion the player experience as you collaborate with other disciplines to create outstanding levels and best-in-class FPS content.
  • Provide and solicit feedback in a gracious, constructive manner, with suggestions and solutions for improvement to the game editor, processes, and project.

Requirements

  • At least one shipped multiplayer FPS title and 3+ years of experience in level design.
  • Experience in multiplayer shooter games as a level designer and/or an avid player.
  • General understanding of 3D spaces.
  • Experience with visual scripting and level design tools.
  • Passionate gamer with strong knowledge of FPS and action games.
  • Comfortable working in cross-discipline teams to deliver high-quality content.
  • Prototype ideas and able to prove those ideas with all partners.
  • Outstanding communication and documentation skills.
  • Good English skills, able to demonstrate design intention accurately.
  • Across-fields design experience, game mode design, or combat design as a plus.

Benefits Electronic Arts offers a comprehensive benefits package, including physical, emotional, financial, professional, and community well-being support. Benefits may include medical insurance, mental wellness support, pension plans, paid time off, family leave, free games, and more.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/es_ES/careers/JobDetail/Level-Designer/215997