Description
We are seeking a skilled Software Developer (Engine Performance) to join our team at EA Studios - Motive Montreal. As a member of the Engine Systems Performance team, you will work on ensuring the performance of our game and development workflows across multiple projects and activities within the Battlefield franchise.
Your responsibilities will include collaborating with developers across the production pipeline to identify and resolve performance issues, conducting root cause analysis, and proposing mitigation strategies. You will also lead and manage other Software Engineers, providing oversight and guidance.
The ideal candidate will have 5+ years of programming experience in C++ with a deep understanding of the language, best practices, and architectural considerations. Excellent problem-solving skills, strong communication skills, and expertise in concurrency, memory, and performance optimization are also required.
Key responsibilities:
- Collaborate with the Performance team and Engine organization to set and achieve team goals
- Lead and manage other Software Engineers
- Analyze game performance using various systems and tools
- Conduct root cause analysis for performance issues
- Assist game code and content developers in debugging and optimizing performance bottlenecks
- Review technical design documents to identify potential performance pitfalls
- Identify opportunities to improve testing, tooling, or workflows
Benefits:
- Competitive salary
- Comprehensive benefits package, including physical, emotional, financial, and collective well-being support
- Opportunities for growth and development