Description
We are seeking a Principal Materials Artist to join our Apex Legends team at Electronic Arts. As a Principal Materials Artist, you will establish, direct, and maintain a core material library and surfacing workflows.
Respawn Entertainment, part of Electronic Arts, is an award-winning studio behind critically acclaimed games such as Apex Legends, Titanfall, and Star Wars Jedi: Fallen Order.
Responsibilities:
- Co-develop new surfacing strategies and pipelines with rendering, technical art, and craft experts.
- Build, curate, and maintain a high-quality shared material library.
- Design material systems or layered materials with an understanding of complex surface interactions.
- Contribute to tools and pipelines using expertise in Substance Painter/Designer, Houdini Copernicus, or other related DCC tools.
- Champion technology that meets high-performance expectations and technical constraints.
- Test and validate new rendering and lighting features.
- Build partnerships with multiple disciplines to achieve successful solutions.
Qualifications:
- 12+ years of professional game development experience.
- Portfolio demonstrating high-quality materials and mastery of PBR.
- Expert-level knowledge of Substance Painter and Designer.
- Experience building shared material libraries at a AAA scale.
- Experience with live service titles, seasonal content, cosmetics, or character customization systems is a plus.
- Ability to author materials or shaders as proof of concept or visual targets.
Benefits:
- Competitive salary ($133,500 - $186,400 CAD or $153,700 - $233,600 USD).
- Comprehensive benefits package including paid time off, sick time, medical/dental/vision insurance, life insurance, disability insurance, and retirement plan.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/fr_CA/careers/JobDetail/Principal-Materials-Artist-Apex-Legends/214789