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Electronic Arts

Principal Technical Director - Neural Rendering

Electronic Arts
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hybrid executive full-time

First indexed 18 Sept 2026

Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans worldwide. All employees are part of the story here, part of a connected community across the globe. This is a place where creativity thrives, new perspectives are welcomed, and ideas matter.

At EA, we believe games are powerful because they bring together multiple ways people engage: play, watch, create, and connect. And increasingly, the biggest entertainment platforms aren't just places to consume content , they're places where communities build.

We are looking for a Principal Technical Director with deep and broad rendering experience to lead a group of rendering engineers and researchers within our Research & Engineering team. You understand rendering end-to-end: its impact on production, on visuals, and on the quality of a game. You also know the research landscape, including neural rendering, and have a clear view of how graphics must evolve to shape the future of game worlds and experiences.

Responsibilities:

  • Lead a team of 8-10 rendering engineers and researchers.
  • Work with the Head of R&D, Head of Architecture, Engine Director, and Principal Engineers to define the future direction of rendering.
  • Bring new ideas, discuss, and implement solutions to some of the most complex rendering challenges.
  • Guide applied research of novel rendering for use cases in games and game development pipelines.
  • Drive the delivery of novel rendering technology in partnership with the Head of Development.

Qualifications:

  • 20+ years of PC or console game programming experience, with shipped AAA games or having worked with a game engine such as Unity, Unreal, Frostbite, Godot, or similar technologies.
  • Expertise in C++.
  • Experience with leadership, preferably leading a rendering team.
  • Advanced knowledge of real-time rendering.
  • Some knowledge of machine learning techniques and their applications to graphics, such as neural rendering.
  • Experience with agentic programming.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ms_MY/careers/JobDetail/Principal-Technical-Director-Neural-Rendering/216086