Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.
As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.
The FC Mobile Shanghai Studio is devoted to the development and operation of a high-quality mobile game with top sports IP as a global team.
We are looking for a Pipeline/Engine Software Engineer to join the EA Shanghai Studio for FC Mobile project. You will report to Lead Engineer.
Responsibilities
- Develop software tools for mobile game development.
- Integrate tools and third-party packages with existing development pipelines and engines.
- Troubleshoot and resolve issues related to pipeline tools and engines.
- Provide design, implementation, usage documentation, and training.
Qualifications
- Minimum 3 years of experience in C/C++ programming language.
- Minimum 3 years of experience in game engine/client, pipeline tool development.
- Understanding of data structure, software architecture, and design patterns.
- Proficiency in Python and C#.
- Experience in mobile systems and app development.
- Working knowledge of SQL query and database.
- Familiarity with CI/CD platforms, such as Jenkins or TeamCity.
Benefits We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more.