Description
Electronic Arts is seeking an experienced Principal Founding Engineer to lead the technology behind AI-native products from inception to wide release. This full-stack role focuses on scalable backend systems, working closely with client leads to architect products end-to-end.
Responsibilities:
- Own technical architecture and direction of Ventures products
- Develop scalable backend systems, including gRPC services and event streaming
- Build platform capabilities for social, predictions, and live content
- Design features end-to-end, partnering with client leads
- Utilize AI coding agents in software design, shipping, and operation
- Ensure production stability, observability, and cost efficiency
Requirements:
- 10+ years of professional software engineering experience
- Deep backend expertise in scalable distributed systems, preferably in Go with gRPC and Protocol Buffers
- Experience with event-driven and real-time architectures
- Strong data modelling skills across various databases
- Experience running production services in the cloud, ideally Google Cloud and Kubernetes
- Familiarity with AI coding agents is essential
- Fluency in web and mobile development for end-to-end architecture
The successful candidate will be measured on:
- Speed from idea to testable product
- Reliability, performance, and scalability of products
- Delivery of high-quality features
- Quality of architectural decisions
- Effective use of AI coding agents
- Cost-efficient operation of cloud infrastructure
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/zh_CN/careers/JobDetail/Principal-Founding-Engineer-AI-Native-Product-Incubation/216399