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Electronic Arts

Software Engineer Intern - Tools

Electronic Arts
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hybrid entry internship Birmingham, West Midlands

First indexed 21 Oct 2026

Description

We are seeking a Software Engineer Intern - Tools to join our team at Electronic Arts in Birmingham, UK. As a Software Engineer Intern, you will work on a huge racing game within our Birmingham UK studio, in a hybrid of in-office position. You will interact with other disciplines such as games designers, artists, and producers. For the intern role on F1, you’ll join our Tool teams, working to deliver high-performing tools and streamlined workflows for our internal content creators.

Responsibilities:

  • Work on a huge racing game within our Birmingham UK studio
  • Interact with other disciplines such as games designers, artists, and producers
  • Join our Tool teams, working to deliver high-performing tools and streamlined workflows for our internal content creators

Eligibility:

  • Studying in the penultimate year of an undergraduate Bachelor's Degree programme, in a related discipline
  • Available to commence a full-time, 12-month placement in July 2027
  • Eligible to work in the UK without the need for visa/relocation support
  • Can commit to working a Hybrid (3 days a week onsite minimum) position

Skills:

  • C# knowledge
  • WinUI/WPF knowledge
  • Hunger to learn and ask questions
  • Use of debugging and profiling tools
  • 3D maths and geometry
  • A keen eye for user requirements and usability
  • Thrive in a collaborative team environment

Benefits:

  • Competitive salary
  • Opportunities for career growth and development
  • Collaborative and dynamic work environment
  • Flexible work arrangements
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/fr_CA/careers/JobDetail/Software-Engineer-Intern-Tools/216192