Description
Electronic Arts creates immersive entertainment experiences, inspiring players and fans worldwide. The company's focus is on developing innovative technologies and tools that enable players to engage with and contribute to its experiences.
We are seeking a Senior Research Scientist to join our Animation research team and help develop the next generation of character animation technologies. As a Senior Research Scientist, you will lead the development of intelligent motion systems that bring life to virtual characters. This is an advanced research role that involves translating complex neural network architectures into in-game responsive runtime behaviors.
Responsibilities:
- Develop novel ideas by researching and implementing solutions to complex challenges in video game animation.
- Pioneer applied research in Generative Motion, conceptualizing breakthrough algorithms and use cases that deliver expressive, player-facing animations.
- Build compelling demos that highlight novel solutions for character animation and locomotion.
- Share your impact by publishing your work in peer-reviewed conferences and contributing to open-source projects.
Qualifications:
- Advanced research background in Computer Science or a related field.
- Experience with Generative Models, Computer Vision techniques, and model training and inference.
- Practical experience turning ideas into functional prototypes or demos.
- Proficiency with Python, ML frameworks, game engines, and agentic frameworks.
- Combined experience of 7+ years between graduate degree research and professional/research experience.
The ideal candidate is curious, open-minded, and passionate about exploring new concepts and tailoring them for game development. If you are a creative, communicative, and invested individual who wants to innovate across new domains of gaming, we want you on our team.