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Electronic Arts

Gameplay Software Engineer - EA SPORTS™ FC

Electronic Arts
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hybrid mid full-time Vancouver, British Columbia

First indexed 26 Aug 2026

Description

We are seeking a Gameplay Software Engineer to join the EA SPORTS™ FC Gameplay Team. As a Gameplay Software Engineer, you will bring the vision of the artists and designers to life by designing and writing code that runs and controls the game.

Responsibilities:

  • Design and write code that runs and controls the game, incorporating and adapting existing libraries and writing custom code
  • Prototype new mechanics to prove designs and improve on mechanics
  • Design technical designs for Gameplay systems
  • Develop tools and workflows to produce new game features
  • Work with a proprietary engine to develop shareable code and interface correctly with the engine

Qualifications:

  • Bachelor's degree in computer science or related field, or equivalent training and professional experience
  • Proficiency with C++ and experience in object-oriented design and implementation
  • Experience architecting and implementing A.I., character control, multiplayer, or other gameplay-related systems
  • Demonstrated knowledge of good software programming practices
  • Understanding of multithreaded architectures and synchronization principles
  • Excellent debugging experience using tools to help debug
  • Understand performance implication of Gameplay systems & algorithms and how to improve

Benefits:

  • Comprehensive benefits package, including physical, emotional, financial, professional, and community well-being
  • Customized benefits to meet local needs, including medical assistance, mental health support, retirement savings, paid time off, family leave, free games, and more
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ro_RO/careers/JobDetail/Gameplay-Software-Engineer-FC/213700