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Electronic Arts

Software Engineer Intern - Tools

Electronic Arts
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hybrid entry internship Birmingham, West Midlands

First indexed 23 Oct 2026

Description

Electronic Arts is seeking a Software Engineer Intern - Tools to join their team in Birmingham, UK. The intern will work on the F1 franchise, focusing on delivering high-performing tools and streamlined workflows for internal content creators.

Responsibilities:

  • Work on a huge racing game within the Birmingham UK studio in a hybrid in-office position
  • Collaborate with highly talented and experienced software engineers, games designers, artists, and producers
  • Develop high-performing tools and streamlined workflows for internal content creators

Eligibility:

  • Studying in the penultimate year of an undergraduate Bachelor's Degree programme in a related discipline
  • Available to commence a full-time, 12-month placement in July 2027
  • Eligible to work in the UK without the need for visa/relocation support
  • Able to commit to working a Hybrid (3 days a week onsite minimum) position

Skills:

  • C# knowledge
  • WinUI/WPF knowledge
  • Debugging and profiling tools
  • 3D maths and geometry
  • Keen eye for user requirements and usability
  • Collaborative team environment

Benefits:

  • Comprehensive benefits package, including health insurance, mental health support, retirement savings, paid time off, and free games
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/zh_CN/careers/JobDetail/Software-Engineer-Intern-Tools/216192