Description
Electronic Arts is seeking a Technical Artist to join the EA SPORTS FC studio in Vancouver, British Columbia, Canada. As a Technical Artist, you will be part of the Technical Art Team, which helps push visual boundaries and experiences for players. You will work closely with artists, project managers, SEs, and the Technical Art team to develop art production workflows, tools, pipelines, asset optimization/integration, and shader development.
Responsibilities:
- Develop and maintain art production workflows, tools, and pipelines
- Optimize and integrate assets
- Develop shaders
- Collaborate with artists, project managers, SEs, and the Technical Art team
- Troubleshoot technical issues
Qualifications:
- At least 3 years of cinematic/games production experience
- Bachelor's degree in a related field (Art, Design, Mathematics, Engineering, or Computer Science)
- Extensive experience scripting/programming in Python and C#
- Knowledge of 3D art packages (Maya)
- Excellent communication skills
- Ability to think creatively and solve technical challenges
Benefits:
- Comprehensive benefits package, including medical insurance, mental health support, retirement savings, paid time off, and free games
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ko_KR/careers/JobDetail/Technical-Artist-EA-SPORTS-FC/215361