Description
Electronic Arts is seeking a Technical Artist Co-op to join their world-class paid internship experience. The intern will work with the EA SPORTS Tech team, focusing on visual boundaries and experiences for players.
The Technical Artist Intern will be an individual contributor on a central technical art team, supporting the technical delivery of content by developing tools, pipelines, and workflows across a distributed production environment.
Responsibilities:
- Partner with peers on the Technical Art team and with project Technical Art Directors to support game and studio vision.
- Collaborate with content creators using a service-minded attitude.
- Assess, design, implement, and maintain content creation tools/pipelines/workflows.
- Learn and familiarize yourself with multiple technologies, technical concepts, ideas, and problems.
Requirements:
- Legally authorized to work in Canada for the entire internship.
- Enrolled in an accredited degree program, returning to school for at least one semester following the internship.
- Graduating in May 2028 or later.
Qualifications:
- Foundational experience with 3D concepts such as modelling, texturing, rendering, and lighting.
- Basic familiarity with game engine workflows, asset pipelines, and profiling.
- Exposure to C++, C#, Wwise, Unity, etc.
- Knowledge of AI/ML-based techniques for content creation a plus.
Preferred Technical Skills:
- Knowledge of 2D and 3D art packages (Maya and Photoshop desired).
- Experience in scripting and programming (Python and C# desired).
The internship will run for 8 months, starting in May 2027. The team offers hybrid working options, with 3 days in the office.
Electronic Arts applies a comprehensive approach to their benefits programs, focusing on physical, emotional, financial, professional, and social well-being.