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Electronic Arts

Lead Engineer - Engineering Productivity

Electronic Arts
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hybrid senior regular Manchester, Cheshire

First indexed 16 Oct 2026

Description

Electronic Arts is seeking a seasoned Lead Engineer to drive their technical evolution forward. The successful candidate will collaborate with the Technical Director to execute a studio-wide engineering productivity strategy by delivering advanced tooling, automation, and optimised workflows.

Responsibilities:

  • Partner with the Technical Director to execute the studio's engineering productivity and workflow transformation strategy.
  • Improve creative feedback loops and authoring workflows to reduce the time from idea to player value.
  • Leverage AI and automation to streamline engineering, content creation, and operational workflows.
  • Develop and evolve build systems, CI/CD pipelines, and engineering workflows.
  • Build and maintain highly visible dashboards and operational tooling.
  • Develop profiling, diagnostics, and optimisation tooling.
  • Work closely with various teams to deliver improvements.
  • Build strong technical partnerships with EA central technology teams and partner studios.
  • Promote engineering excellence through maintainable architecture, automation, and knowledge sharing.
  • Communicate clearly and effectively with team members and stakeholders.
  • Prioritise engineering initiatives by evaluating technical work against measurable ROIs.

Must Haves:

  • Significant professional software engineering experience.
  • Experience building engineering, production, or operational tooling.
  • Strong software engineering fundamentals.
  • Experience collaborating across disciplines.
  • Experience taking ownership of ambiguous technical problems.
  • Ability to rapidly learn new technologies, tools, and programming languages.
  • Excellent communication and collaboration skills.

Bonus Points:

  • Experience working with C++, scripting languages, and web technologies.
  • Experience working on live service games.
  • Experience developing tools for game engines or proprietary technology.
  • Experience building content creation pipelines.
  • Experience with build systems and release automation.
  • Experience developing profiling, diagnostics, or performance analysis tools.
  • Experience mentoring engineers or leading technical initiatives.
  • Practical experience integrating agentic workflows into software engineering or content creation workflows.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ko_KR/careers/JobDetail/Senior-Software-Engineer-Tools-Technology-Transformation/215804