Description
We are seeking a Character Artist to join our EA SPORTS ART team, which is responsible for creating characters, environments, lighting, and visual effects for our sports titles. As a Character Artist, you will play a crucial role in creating the cast of characters that populate the game universe.
Responsibilities:
- Create high-quality character models, textures, and accessories, such as full-body outfits, hair, and headgear.
- Work with scan data, photo references, or traditional 3D methods to create character models.
- Collaborate with the project Development Manager or Development Director to support game development.
- Utilize 3D modeling, sculpting, and texturing skills to create outstanding content.
Qualifications:
- 3+ years of industry experience in character creation production.
- Expertise in high-fidelity 3D modeling, sculpting techniques, and high-poly to low-poly surface/detail baking.
- Proficiency in Maya, Z-Brush, and Photoshop.
- Knowledge of physical materials and PBR texture/material workflows.
- Experience with content-driven game engines, such as Unreal, Frostbite, or Unity.
- Ability to visualize in three dimensions and work from limited reference material/concept art.
- Portfolio requirements include photo-real character modeling and texturing, UV layout, and all maps.
Benefits:
- Competitive salary.
- Comprehensive benefits package, including medical insurance, mental health support, retirement savings, paid time off, and family leave.
- Opportunities for growth and professional development.
- Flexible work environment, including hybrid work arrangements.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ko_KR/careers/JobDetail/Character-Artist-EA-Sports-FC/215657