Description
We are looking for an Environment Art Intern to join our team at EA Studios - DICE Stockholm. As an intern, you will be part of a creative studio that focuses on the future of the Battlefield franchise.
The internship is for 6 months, starting in late January 2027, and will be a hybrid arrangement with a minimum of 3 days onsite per week.
Responsibilities:
- Complete our DICE Environment Art onboarding program, learning content creation for Battlefield with guidance from your mentor.
- Build props, architecture, set dressings, and terrain using Maya, ZBrush, and the Substance suite to support our game environments.
- Plan, estimate, and implement your work, taking ownership of your learning and progress throughout the internship.
- Collaborate with us in stand-ups, playtests, and art review meetings, actively seeking feedback to improve your skills.
Requirements:
- Experience creating 3D art with Maya, ZBrush, and the Substance suite, shown in your portfolio.
- Experience deconstructing real-world references to achieve photorealism in environment art.
- Experience working with performance constraints and efficient asset creation for real-time environments.
- Experience collaborating in team settings, including actively seeking and applying feedback on your work.
Benefits:
- Competitive compensation package
- Opportunities for growth and development
- Collaborative and dynamic work environment
- Access to cutting-edge technology and tools
To apply, please submit your up-to-date portfolio, CV, and cover letter in English.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ro_RO/careers/JobDetail/Environment-Art-Intern/216298