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Electronic Arts

Environment Art Intern

Electronic Arts
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hybrid entry internship Stockholm, Stockholm County

First indexed 9 Oct 2026

Description

We are looking for an Environment Art Intern to join our team at EA Studios - DICE Stockholm. As an intern, you will be part of a creative studio that focuses on the future of the Battlefield franchise.

The internship is for 6 months, starting in late January 2027, and will be a hybrid arrangement with a minimum of 3 days onsite per week.

Responsibilities:

  • Complete our DICE Environment Art onboarding program, learning content creation for Battlefield with guidance from your mentor.
  • Build props, architecture, set dressings, and terrain using Maya, ZBrush, and the Substance suite to support our game environments.
  • Plan, estimate, and implement your work, taking ownership of your learning and progress throughout the internship.
  • Collaborate with us in stand-ups, playtests, and art review meetings, actively seeking feedback to improve your skills.

Requirements:

  • Experience creating 3D art with Maya, ZBrush, and the Substance suite, shown in your portfolio.
  • Experience deconstructing real-world references to achieve photorealism in environment art.
  • Experience working with performance constraints and efficient asset creation for real-time environments.
  • Experience collaborating in team settings, including actively seeking and applying feedback on your work.

Benefits:

  • Competitive compensation package
  • Opportunities for growth and development
  • Collaborative and dynamic work environment
  • Access to cutting-edge technology and tools

To apply, please submit your up-to-date portfolio, CV, and cover letter in English.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ro_RO/careers/JobDetail/Environment-Art-Intern/216298