Description
Respawn Entertainment is seeking a Senior VFX Artist who is as passionate about growing people as they are about making great effects. In this role, you will create and implement high-quality real-time VFX that bring Legends, weapons, and seasonal moments to life , reporting to the Senior VFX Director and collaborating closely with Art, Design, Animation, and Engineering.
Responsibilities:
- Create and implement high-quality real-time VFX for legend abilities, weapons, seasonal content, and gameplay moments, with a focus on effects that feel impactful, polished, and competitive.
- Help define and maintain the visual quality bar for VFX across seasonal updates, weapon releases, character abilities, and gameplay moments.
- Actively mentor and guide VFX artists on the team , investing in their growth, helping them develop their craft, and supporting their long-term career goals.
- Lead career development conversations, including goal-setting, performance feedback, and identifying opportunities for artists to stretch and grow.
- Lead VFX problem-solving for complex content, including visual polish, performance constraints, and technical issues across the content pipeline.
- Collaborate closely with Art, Design, Animation, and Engineering to develop effects that support gameplay, improve clarity, and strengthen the visual identity of Apex Legends.
- Contribute to visual direction and help evolve Apex’s real-time VFX language, supporting production planning to ensure work is scoped and delivered effectively.
Qualifications:
- 5+ years of professional experience as a real-time VFX artist in the games industry.
- Strong portfolio of shipped in-game real-time VFX work; portfolio examples that showcase bombastic, gritty combat and VFX-driven player intensity are a strong plus.
- A genuine passion for mentoring and guiding other artists , someone who finds as much satisfaction in a teammate’s breakthrough as in their own shipped work.
- People management experience, including supporting career growth, providing regular feedback, and leading team members through development goals, is a plus.
- Proficiency with relevant DCC tools such as Maya, Houdini, Photoshop, or Substance Designer, and experience implementing your own work within a game engine or proprietary toolset.
- Strong cross-discipline communication and collaboration skills with a proactive approach to feedback and problem-solving.
- Passion for making and playing games.
- Experience with first-person games, sci-fi art direction, or live-service seasonal content is a plus.
- Shipped AAA game credit is a plus.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ro_RO/careers/JobDetail/Senior-VFX-Artist/214758