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Electronic Arts

Software Engineer - Jenkins

Electronic Arts
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hybrid senior full-time Guildford, Surrey

First indexed 18 Sept 2026

Description

Electronic Arts is seeking a Software Engineer to join the Development and Release Engineering team (DRE) as a build support specialist. You will work with Maxis teams globally, assisting with build and release automation, configuration management, and system maintenance.

The successful candidate will have 3+ years of experience in software development, with a focus on infrastructure as code tools such as Terraform and Docker. Experience with build orchestration tools like Jenkins, Pipeline, and CI/CD is also required.

Key responsibilities include:

  • Working with game teams globally to ensure automation meets reliability requirements
  • Maintaining system health across multiple repositories
  • Providing troubleshooting support for automation infrastructure
  • Reporting regular status on assigned tasks and failure incidents
  • Documenting issues and solutions to help team members improve processes

The ideal candidate will have experience with:

  • Python and other scripting languages
  • Distributed systems
  • Perforce and Git
  • Debugging strategies

This is a hybrid model role, requiring 3 days per week in the Guildford office.

Electronic Arts offers a range of benefits, including medical insurance, mental wellbeing support, pension plans, paid holidays, family leave, free games, and more.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/es_ES/careers/JobDetail/Software-Engineer/214027