Description
Electronic Arts is seeking a Software Engineer to join the Development and Release Engineering team (DRE) as a build support specialist. You will work with Maxis teams globally, assisting with build and release automation, configuration management, and system maintenance.
The successful candidate will have 3+ years of experience in software development, with a focus on infrastructure as code tools such as Terraform and Docker. Experience with build orchestration tools like Jenkins, Pipeline, and CI/CD is also required.
Key responsibilities include:
- Working with game teams globally to ensure automation meets reliability requirements
- Maintaining system health across multiple repositories
- Providing troubleshooting support for automation infrastructure
- Reporting regular status on assigned tasks and failure incidents
- Documenting issues and solutions to help team members improve processes
The ideal candidate will have experience with:
- Python and other scripting languages
- Distributed systems
- Perforce and Git
- Debugging strategies
This is a hybrid model role, requiring 3 days per week in the Guildford office.
Electronic Arts offers a range of benefits, including medical insurance, mental wellbeing support, pension plans, paid holidays, family leave, free games, and more.