Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.
The challenge ahead is to join Codemasters, a premier game developer, as a Software Engineer - Tool Intern. This is a fantastic opportunity to work on a huge racing game within the Birmingham UK studio, in a hybrid of in-office position.
Responsibilities:
- Work on delivering high-performing tools and streamlined workflows for internal content creators.
- Interact with other disciplines such as games designers, artists, and producers.
- Benefit from working alongside other highly talented and experienced software engineers.
Eligibility:
- Studying in the penultimate year of an undergraduate Bachelor's Degree programme, in a related discipline.
- Available to commence a full-time, 12-month placement in July 2027.
- Eligible to work in the UK without the need for visa/relocation support.
- Can commit to working a Hybrid (3 days a week onsite minimum) position.
Skills:
- C# knowledge.
- WinUI/WPF knowledge.
- Hunger to learn and ask questions.
- Use of debugging and profiling tools.
- 3D maths and geometry.
- A keen eye for user requirements and usability.
- Thrive in a collaborative team environment.
The company offers various benefits, including healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, and complimentary games.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-Intern-Tools/216192