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Electronic Arts

Software Engineer Intern - Tools

Electronic Arts
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hybrid internship Birmingham, West Midlands

First indexed 17 Oct 2026

Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.

The challenge ahead is to join Codemasters, a premier game developer, as a Software Engineer - Tool Intern. This is a fantastic opportunity to work on a huge racing game within the Birmingham UK studio, in a hybrid of in-office position.

Responsibilities:

  • Work on delivering high-performing tools and streamlined workflows for internal content creators.
  • Interact with other disciplines such as games designers, artists, and producers.
  • Benefit from working alongside other highly talented and experienced software engineers.

Eligibility:

  • Studying in the penultimate year of an undergraduate Bachelor's Degree programme, in a related discipline.
  • Available to commence a full-time, 12-month placement in July 2027.
  • Eligible to work in the UK without the need for visa/relocation support.
  • Can commit to working a Hybrid (3 days a week onsite minimum) position.

Skills:

  • C# knowledge.
  • WinUI/WPF knowledge.
  • Hunger to learn and ask questions.
  • Use of debugging and profiling tools.
  • 3D maths and geometry.
  • A keen eye for user requirements and usability.
  • Thrive in a collaborative team environment.

The company offers various benefits, including healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, and complimentary games.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-Intern-Tools/216192