Description
As a Level Designer Assistant at Ubisoft Bordeaux, you will contribute to creating coherent and enjoyable play spaces for an unannounced game. Working within the content team, you will collaborate closely with a level design supervisor and Level Artists.
Key responsibilities include:
- Participating in the design and modification of play spaces with the level design team
- Collaborating with Level Artists to transform gameplay intentions into playable and readable spaces
- Organising the layout, navigation, and rhythm of play spaces
- Creating prototypes and testing different solutions to evaluate their impact on player experience
- Observing player behaviour and integrating feedback into subsequent versions
- Considering technical, artistic, and production constraints of the project
- Communicating design intentions and explaining choices
- Developing mastery of level design tools and methods, gradually taking on more responsibility
The ideal candidate will have:
- Education in Level Design or Game Design
- Personal projects or initial experience demonstrating an interest in designing play spaces
- A good understanding of navigation, flow, rhythm, and readability of play spaces
- Sensitivity to the influence of spaces on player behaviour and choices
- A strong interest in artistic issues and the creation of immersive emotional experiences
- Teamwork skills, particularly with Level Artists
- Ability to receive feedback, ask questions, and evolve proposals
- Proficiency in English to work effectively in an international team
This is a 6-month internship starting from March 2027, based in Bordeaux. A traineeship agreement delivered by your school is required.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.smartrecruiters.com/Ubisoft2/744000157071936-level-designer-assistant-stage-6-mois-f-h-nb-