Description
NVIDIA is looking for Senior Physical Design Methodology Engineers to join their Methodology team. You will craft groundbreaking chips and work in a meaningful, growing, and professional environment.
Responsibilities:
- Develop physical design methodologies for implementation of graphics processors and SOCs.
- Create unique solutions to state-of-the-art physical design problems for NVIDIA chips.
- Participate in PPA experiments for testing and developing new technologies for CPUs/GPUs, including running chip floorplan, power and clock distribution, chip assembly and P&R, timing analysis and closure, power and noise analysis, and back-end verification.
- Develop automation to solve early design collaterals, such as scripts for analysis of new library cells and modifying design constraints for new technologies.
Requirements:
- MS in Electrical or Computer Engineering (or equivalent experience).
- Minimum 5 years of experience in Physical Design Engineering.
- Familiarity with chip design aspects, including floor planning, clock and power distribution, place and route, integration, and verification.
- Experience with physical design related to CPU designs is a plus.
- Strong background in hierarchical design approach, top-down design, budgeting, timing, and physical convergence.
- Familiarity with process-related design issues, including design for yield and manufacturability, EM and IR closure, and thermal management.
- Expertise in industry-standard EDA tools.
- Proficiency in programming and scripting languages, such as Perl, Python, and C++.
Benefits:
- Competitive salary: 168,000 USD - 264,500 USD for Level 4, and 196,000 USD - 310,500 USD for Level 5.
- Equity and benefits package.