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From the employer's careers site First seen 30 Oct 2026

Senior Physical Design Methodology Engineer(s) - PPA Improvement Technology Scaling

NVIDIA Santa Clara, CA senior full-time

Salary

168,000 USD - 264,500 USD for Level 4, a… per year

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Description

NVIDIA is looking for Senior Physical Design Methodology Engineers to join their Methodology team. You will craft groundbreaking chips and work in a meaningful, growing, and professional environment.

Responsibilities:

  • Develop physical design methodologies for implementation of graphics processors and SOCs.
  • Create unique solutions to state-of-the-art physical design problems for NVIDIA chips.
  • Participate in PPA experiments for testing and developing new technologies for CPUs/GPUs, including running chip floorplan, power and clock distribution, chip assembly and P&R, timing analysis and closure, power and noise analysis, and back-end verification.
  • Develop automation to solve early design collaterals, such as scripts for analysis of new library cells and modifying design constraints for new technologies.

Requirements:

  • MS in Electrical or Computer Engineering (or equivalent experience).
  • Minimum 5 years of experience in Physical Design Engineering.
  • Familiarity with chip design aspects, including floor planning, clock and power distribution, place and route, integration, and verification.
  • Experience with physical design related to CPU designs is a plus.
  • Strong background in hierarchical design approach, top-down design, budgeting, timing, and physical convergence.
  • Familiarity with process-related design issues, including design for yield and manufacturability, EM and IR closure, and thermal management.
  • Expertise in industry-standard EDA tools.
  • Proficiency in programming and scripting languages, such as Perl, Python, and C++.

Benefits:

  • Competitive salary: 168,000 USD - 264,500 USD for Level 4, and 196,000 USD - 310,500 USD for Level 5.
  • Equity and benefits package.

Skills

Required

Nice to have

  • CPU design
  • hierarchical design approach
  • top-down design
  • budgeting
  • timing
  • physical convergence
Apply on NVIDIA