Description
As a Character Artist, you will play a key role in creating high-quality characters that bring EA SPORTS games to life. You will combine artistic fundamentals with technical expertise in modeling, sculpting, texturing, and material creation to deliver authentic characters.
Working as part of the EA SPORTS Characters team, you will create and develop characters using scan data, photography, reference material, and traditional 3D workflows. Your work will span character likeness, heads, bodies, hair, clothing, headgear, and accessories.
You will collaborate with Character Art, Technical Art, Animation, Rigging, Production, and other teams to ensure characters look exceptional and perform well in-game. You will contribute throughout the production process, from asset creation to integration, polish, and final quality.
Responsibilities:
- Create high-quality character likeness and anatomy
- Develop realistic skin, hair, clothing, and materials
- Work with industry-standard tools such as Maya, ZBrush, Photoshop, and Substance Painter
- Understand human anatomy, proportion, form, and likeness
- Experience with PBR texturing and material workflows
- Create high-quality textures from scan data, photography, and traditional reference
- Work within a modern game engine such as Frostbite, Unreal Engine, or Unity
Qualifications:
- 1+ years of professional experience creating characters for games or a related industry
- Strong skills in high-fidelity 3D modeling and digital sculpting
- Proficiency with industry-standard tools
- Strong understanding of human anatomy and proportion
- Experience creating photorealistic characters and materials
Benefits:
- Comprehensive benefits package, including health insurance, mental wellness support, retirement savings, paid time off, family leave, free games, and more
- Flexible work arrangements, including hybrid work options