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Electronic Arts

Systems Software Engineer - EA SPORTS™ UFC

Electronic Arts
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hybrid senior regular Vancouver, British Columbia

First indexed 21 Aug 2026

Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans worldwide. All are part of the story here. Part of a community connected across the globe. A place where creativity thrives, new perspectives are welcomed and ideas matter. One team where everyone is involved in the game.

EA SPORTS is one of the most iconic brands in entertainment - connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

The EA SPORTS UFC franchise offers the electrifying spectacle and entertainment of MMA for over 20 million players across the globe. It delivers fluid and responsive mixed martial arts through inventive gameplay technology.

Located in Vancouver, British Columbia, the EA SPORTS UFC team is on a mission to become the world's greatest fighting game. If you're passionate about building immersive digital entertainment, this is the role of a lifetime.

As a Systems Software Engineer, you will help us shape and deliver the engine and platform technology supporting gameplay, animation, rendering, online, front end, and tools. You will combine hands-on engineering with technical leadership, own complex initiatives, and help our teams solve performance-sensitive systems challenges.

You will work three days per week at our EAV Studio in Burnaby, British Columbia, as part of our hybrid model, reporting to our Senior Software Engineer.

Responsibilities

  • Guide our teams on platform capabilities, engine behaviour, and system-level tradeoffs.
  • Help us define and deliver engine, platform, automation, and release strategies.
  • Build shared solutions that enable our teams to design and ship scalable features.
  • Improve performance, memory use, load times, stability, and developer workflows.
  • Own systems initiatives from planning through delivery, including risks and technical KPIs.
  • Partner with our franchise and central technology teams to share solutions and best practices.

Qualifications

  • 5+ years of professional software engineering experience with large or performance-sensitive systems.
  • Expertise in C++ and large, complex codebases.
  • Knowledge of memory management, multithreading, runtime performance, and platform constraints.
  • Experience with game engines, real-time systems, tooling, automation, or multi-platform development.
  • Experience delivering complex systems end to end.
  • Experience in utilizing AI-assisted development tools (e.g. coding agents) to rapid prototype, accelerate execution and automate workflows, with the ability to critically review and validate AI-generated code.

Tentang Electronic Arts

We pride ourselves on having a broad portfolio of games and experiences, locations around the world and opportunities across EA. We value adaptability, resilience, creativity and curiosity. From leadership that unlocks your potential, to creating space for learning and experimentation, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellbeing to support a balanced life. Our packages are customized to meet local needs and may include health care coverage, mental wellness support, retirement savings, paid time off, family leave, free games and more. We foster an environment where our teams can always bring their best selves.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ms_MY/careers/JobDetail/Systems-Software-Engineer-EA-SPORTS-UFC/215825