Description
We are seeking an experienced Lead Level Designer to join our team in Annecy, France.
As a Lead Level Designer, you will be responsible for designing, maintaining consistency, and executing game experiences produced by the World team.
You will lead, support, and develop the Level Design team to transform gameplay, artistic, and technical visions into readable, consistent, and impactful game environments.
You will work closely with the Lead Level Art and Lead Tech Level Design to ensure seamless integration of gameplay intentions, visual composition, technical aspects, and environment quality.
Your responsibilities will include:
- Managing the Level Design team, setting priorities, and ensuring high-quality outputs
- Collaborating with the World Lead, Lead Level Art, and Lead Tech Level Design to align goals and strategies
- Translating game direction and world director's vision into concrete level design objectives
- Designing engaging environments with clear readability, controlled pacing, and coherent experiences
- Ensuring effective communication and collaboration across teams
The ideal candidate will have:
- Proven experience in managing a Level Design team in AAA game development
- Strong expertise in level design, spatial awareness, and game flow
- Excellent leadership, communication, and problem-solving skills
- Ability to work effectively with artists, technicians, and producers
- Strong understanding of game development pipelines and constraints
We offer a dynamic work environment, opportunities for growth and development, and a chance to contribute to innovative game experiences.
Ubisoft Annecy is located in the French Alps, near Geneva International Airport.