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Electronic Arts

Environment Art Intern

Electronic Arts
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hybrid entry internship Stockholm, Stockholm County

First indexed 16 Oct 2026

Description

Join Electronic Arts as an Environment Art Intern at DICE Stockholm. You'll work on the Battlefield franchise, contributing to immersive game environments.

As an intern, you'll participate in our DICE Environment Art onboarding program, learning content creation for Battlefield with guidance from a mentor.

Responsibilities:

  • Build props, architecture, set dressings, and terrain using Maya, ZBrush, and the Substance suite.
  • Plan, estimate, and implement your work, taking ownership of your learning and progress.
  • Collaborate with the team in stand-ups, playtests, and art review meetings, actively seeking feedback.

Requirements:

  • Experience creating 3D art with Maya, ZBrush, and the Substance suite.
  • Experience deconstructing real-world references to achieve photorealism in environment art.
  • Experience working with performance constraints and efficient asset creation for real-time environments.
  • Experience collaborating in team settings, including actively seeking and applying feedback.

Eligibility:

  • Currently enrolled at a university or education provider in Sweden.
  • Eligible to work in Stockholm, Sweden, without the need for visa/relocation support.
  • Available to commence a full-time 6-month placement at the end of January 2027.

Contract: 6-month Internship Start Date: Late January 2027 Work Model: Hybrid (3 days onsite minimum)

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ko_KR/careers/JobDetail/Environment-Art-Intern/216298