Description
As a Senior Generalist Software Engineer, you will be part of the game creation process, including architectural design, implementation, and debugging on multiple platforms,working on complex problems with Designers, Artists, and other Engineers.
Your Responsibilities:
- Work on implementation of feature's core logic, game flows, and screens/components
- Work on technical solutions covering main areas of game development technologies, game features, and optimizations of frame-rate and load-times
- Provide feedback, guidance, and solutions for improvement and optimizations
- Work with other domain owners to integrate and develop technologies into the game
- Analyze impact of metrics throughout the development cycle
Your Qualifications:
- 10+ years of software development experience
- 6+ years of experience in C++ software development
- Experience in game engines (Unreal, Unity, Frostbite, or other proprietary)
- Proficiency in integrating and maintaining large-scale systems covering multiple domains
- Understanding of memory management, multithreaded job system, and run-time optimization and job-based architectures
- Experience with 3rd party APIs
- Skills debugging complex applications
- Bachelor's degree in computer science or related field, or equivalent training and professional experience
Benefits:
- Comprehensive benefits package, including health insurance, mental well-being support, retirement savings, paid time off, family leave, free games, and more
About Electronic Arts:
- A global company with a diverse portfolio of games and experiences
- Values adaptability, resilience, creativity, and curiosity
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/sv_SE/careers/JobDetail/Senior-Software-Engineer/214160